Dissertations@Portsmouth - Details for item no. 14594
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Hargitay, Matthew (2024) Examining cloud based inventory systems in online video games. (unpublished BSc dissertation), University of Portsmouth, Portsmouth
Abstract
This project investigates how cloud based inventory systems are implemented in a game development environment. This project seeks to explain this by first examining the challenges and critical path of implementing a cloud based system. These elements would specifically look into how other systems implement the user interface for inventory systems, current system architecture designs and finally a look into the potential security features used by each of the systems. Upon designing each of the core elements for the system, a suitable artefact is created which offers an inventory system to manage and create items, an interface to navigate the given system and finally the ability to login and store data on a cloud server. These features are created and tested within a set of client requirements to better understand the challenges of implementing such a system. After creating the artefact a series of tests are carried out that offer critical feedback on the implementation and performance of the artefact. After collecting test feedback, an evaluation of the artefact performance is discussed that outlines successes, failures, project management techniques, and finally any additional features that may have been added given a larger artefact scope.
Course: Computer Games Production - BSc - U330PYC
Date Deposited: 2025-01-09
URI/permalink: https://library.port.ac.uk/dissert/dis14594.html