Dissertations@Portsmouth - Details for item no. 13511

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Adams, William Peter (2019) Illumination: an Unreal Engine 4 educational environment and report demonstrating lighting effects and their implementation. (unpublished BSc dissertation), University of Portsmouth, Portsmouth

Abstract

The aim of the project was to educate people on how lighting is achieved in real-time game engines. I focus specifically on Unreal Engine 4 and how a selection of different lighting effects can be achieved. An Unreal Engine 4 demo has been created to show their visual effects, technical functionality and implementation. The demo contains information in a museum-style layout, containing visual subjects to observe and information explaining how the subject’s function in-game and the real-world phenomenon it’s trying to replicate. Educational information is displayed in the game engine world via images, voice over commentary and videos where appropriate. I explored methods of interactive education and how certain methods can be more or less effective at remaining in someone’s memory. I also explore the feasibility of the success of the demo if it were ever released to the education community. I've ultimately concluded that the project would indeed be a benefit for people new to the game development world and that certain interactive media are more effective than the traditional text-based studying methods.

Course: Computer Games Technology - BSc (Hons) - C1671

Date Deposited: 2019-11-22

URI/permalink: https://library.port.ac.uk/dissert/dis13511.html