Dissertations@Portsmouth - Details for item no. 13772

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Jarrett, Alexander (2021) Do the same noise settings give the same appearance when applied to different Procedural Terrain Generation Techniques?. (unpublished BSc dissertation), University of Portsmouth, Portsmouth

Abstract

Procedural Terrain Generation Techniques (PTGT) has long been an area of study with extensive research already conducted within this field. However, there is limited evidence of research in how identical noise settings appear between different PTGT. Therefore, this study aims to investigate the appearance of identical noise settings on different PTGT. To do this an artifact was constructed containing two of the most popular PTGT to maximise any findings. The artifact allows for noise settings to be changed at runtime, to allow for quick gathering of data for the survey, which will help analyse any findings. The results show there are limited differences between the appearance of 2D noise on different PTGT, however 3D noise settings provided aesthetical differences. Although the study was found to add little to current research, it demonstrated the need to use the correct Level of Detail system in order to not reduce the abilities of the corresponding PTGT.

Course: Computer Games Technology - BSc (Hons) - C1671

Date Deposited: 2022-02-11

URI/permalink: https://library.port.ac.uk/dissert/dis13772.html