Dissertations@Portsmouth - Details for item no. 14228

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Kendry, George (2023) Innovating procedural terrain generation techniques in 2D. (unpublished BSc dissertation), University of Portsmouth, Portsmouth

Abstract

This project explores procedural terrain generation (PTG) in 2D environments, combining industry-standard methodologies to innovate within the genre. Focusing on creating dynamic, realistic environments, the technical demonstration adats recent research to 2D applications, incorporating key features such as a well-implemented save system and strategic multireading. The successful demonstration showcases the potential of PTG in 2D environments, paving the way for future research and development in this area.

Course: Computer Games Technology - BSc (Hons) - C1671

Date Deposited: 2023-10-19

URI/permalink: https://library.port.ac.uk/dissert/dis14228.html