Dissertations@Portsmouth - Details for item no. 14599

!   Bibliographic details and abstracts are available to all. Downloads of full-text dissertations are restricted to University of Portsmouth members who must login. MPhils may be accessed by all.

Laughlin, Thomas (2024) The impact of non-linguistic conveyance on a player’s exploratory motivation within games. (unpublished BSc dissertation), University of Portsmouth, Portsmouth

Abstract

This project discusses how different modalities of conveying information to a player can impact that player's motivation to explore, in both intensity and goal-orientation. Through in-depth thematic analysis of exploration, motivation, curiosity, and conveyance modalities, this paper builds logical and evident connections between these subsections that support the research statement. This research is conceptualised within contemporary video game case studies to demonstrate its effectiveness and reliability in real-world examples. The final findings of this report support that when information is conveyed to a player through non-linguistic methods (as opposed to linguistic) then the exploratory motivation of the player will increase, and subsequently their exploration is more likely to be diverse than specific, and their motivation more likely to be intrinsic as opposed to extrinsic. This results from a specific chain of events, where highr ambiguity causes higher curiosity which generates a higher motivation to explore in order to reduce said uncertainty and satiate curiosity.

Course: Computer Games Technology - BSc (Hons) - C1671

Date Deposited: 2025-01-09

URI/permalink: https://library.port.ac.uk/dissert/dis14599.html